$501 million was spent on Metaverse real estate in 2021 alone.
The Metaverse represents a change to consumer behaviour from a sensory and engagement perspective. The opportunity for companies lies in the ability to enrich and augment the online experience with digital capabilities like navigation, imagery, directional sound or tactile simulation.
With the potential for a highly enhanced customer engagement channel in hand, brands can gain a first mover advantage in creating experiences using immersive technologies.
As we embrace Web 3.0 and the Blockchain technology that will underpin an immersive and augmented society, SPECTRE is at the forefront of creating living, working and learning environments in the Multiverses of the Metaverse.
Building Virtual and Augmented reality for everyone
It’s estimated that by 2026, 25% of people will spend an hour or more in the Metaverse each day, with a current market size of $438.5 billion, forecasted to be $8-13 trillion by 2030.
As far as the activities performed in the Metaverse, they will mostly relate to work, shopping, education, socialising, and entertainment. This will, in turn, contribute toward the virtual economy powered by digital currencies and non fungible tokens (NFTs).
When it comes to the future of work and the recently increased popularity of virtual events, Metaverse usage statistics estimate that 30% of business organizations around the world will have their products and/or services ready for the Metaverse.
How We Work
We help your organisation create a unique brand and presence in the Metaverse and build a community and ecosystem.
No experimental platforms; no glossy user metrics; no inexperienced creators. Instead, we help clients position themselves with an early opportunity to acquire and develop digital assets which will underpin all social engagement in the next evolution of human and digital immersion.
- Purchase, develop and lease Metaverse land and property
- Medical and surgical procedure training simulations
- Mental Health and therapeutic services in Virtual Reality
- Education through the Blockchain
- Metaverse and Immersive technology training for Corporations
- Digital twinning